Once viewed as a bleeding-edge technology, virtual reality (VR) has seen explosive growth. A three-billion-dollar industry in 2017, virtual reality is currently forecast to surpass $50 billion in market value by 2023, driven by commercial VR headsets. Despite the increasing availability of VR technology, the cost can still present a barrier to access for manyContinue reading “Introducing Virtual Reality to Your Community”
An article I wrote for Public Libraries Online: With Apple devices widely used by our public and staff, libraries are invariably affected when changes occur. What might Apple’s latest operating system release mean for public libraries? Read the full article at here.
Below are some schematics created in a two hour TinkerCAD workshop I taught in Suffolk County, NY. For most of these teens, this was their first time using the software–they were very excited to learn it was free and browser-based! If your 3D printer is available to the public, giving your patrons some basic 3D designContinue reading “Tinkering with Teens”